Browsing articles in "Technology"
May 13, 2012 - 23:14
julien

Circle packing for iOS …



My life is a technology & art exploration.
It can be defined more as explorationS. Plural is important.

I love the circle shape.
A lot of concepts are related to that shape.

You probably see DIGITAL COLLISIONS, I’ll release in few hours MOBILE MOOD MACHINE … every time the circle is here or there.

Here is a picture processed with a java algorithm around the circle packing concept.

Here is a nice scientific publication around the concept :
http://web.sau.edu/lilliskevinm/wirelessbib/CollinsStephenson.pdf 

I’m currently designing a small application.
You’ll be able to take a picture (or grab one in the library of the iOS device), you push a button and it calculates a nice circle packing with circles having the color of the mean of all color “under” the circle (on your picture)

The render is nice.
Maybe a couple of button to tweak (maximum size of circles, border contrast etc) but not sure.

You’ll be able to share the picture on Twitter, Facebook, Email and much more social stuff.
Maybe we could make a little packing contest :)

Let’s see how it can go :)

 

 

May 10, 2012 - 12:20
julien

The LFO 2.1 for Ableton Live



A lot of things has begun with this device.

Here is a new version popped out here : http://designthemedia.com/lfo

Ableton has probably changed something related to the signal process from Max for Live, and I guess they did it for some reasons totally honorable.
But it makes some devices behave strangely. Usually, side effects appear like that.

Especially, my LFO did.

I fixed it.

If you already bought it, you only have to go to the LFO page and grab the new one.

I hope you’ll enjoy it.

Oh .. another thing: it is now provided in 2 versions, MIDI FX & AUDIO FX.
I had a lot of requests of people wanting to use it sometimes in AUdio tracks sometimes in MIDI tracks..
It is now possible, just drag’n'drop the good one (the audio one is called 2.1a when the midi one is called 2.1)

Apr 26, 2012 - 15:22
julien

Polyphonic Synthesizer w/ poly ADSR



Currently designing the next generation generative music machine for mobile (especially iOS), I needed a way to trigger not only the pitch & velocity of a note to a polyphonic system, but also the amplitude envelope.

I’ll use libPD for this one too.
So yes, I’m using Pure Data too and not only max6 .. but it is the same family, even if there are many pure data nerd trolling a lot about max6.
Let’s prefer to spend time on using and making beautiful things instead of dividing people.
So, yes, I LOVE both pure data & max6 (and even reaktor!)

Why a need of polyphonic synth with an adsr for each event triggered ?
If the usual polyphonic stuff implement a way to trigger multiple note to may voices, each note having its pitch & its velocity, how can we do if we want different amplitude envelope for each note triggered ?
It is absolutely not native in the poly object in pure data (and in max6)

In my generative music machine, I need to send an event including pitch, velocity, attack, decay, release & sustain.
That way, I can control the whole sound triggered, firing some events more percussive, some other more smooth with a longer attack.

How I did that ?
So, after to have questionned here & there if there wasn’t something more native, more efficient, I designed mine which is quite efficient and indeed, it does the job well.
Even if I didn’t use their ways, I want to thank fp from the Cycling 74 forum and mod from puredata.hurleur.com forum.

One schematic is better than 100 words.
Here it is :

You can download it here
I packaged all in order to make an easier way by copy pasting the objects, but, of course, you’ll have to save the patch inside the orange square as voice.pd, then, to reopen the main one.
You’ll also need the adsr abstraction. Mine is inspired by the one here

Apr 23, 2012 - 08:08
julien

myUniverse



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Because every makers/creators/artists have their own universe, it is obvious that, at a particular point of their lives, they want to make the big equation of everything in order to describe it.

Indeed, we (artists), are strange people.
We want to show you everything of us, sometimes nothing, oscillations being a huge part of our work, if we can consider we are working, because I’d prefer to write we are living, instead working.. our life being our work or vice versa.

Building an universe from nothing seems to be hard.
But there are already many parts we just have to stick, to agglomerate, to join.

In my case, I’m just multiple which doesn’t mean mentally ill!

The multiple parts of myself – working together

Art takes its sense with the word technic.
Indeed, even if some doesn’t agree with that, we know art is also relatic to skill.
Britannica Online says Art is “the use of skill and imagination in the creation of aesthetic objects, environments, or experiences that can be shared with others.”

How to separate skill & imagination ?
Indeed, it seems hard, but education, societies, and globally jobs & bosses tend to make you using right & left parts of the brain absolutely not at the same time, which breaks absolutely our bunch of super-powers being inside of us.
My great friend Laurent (Boghossian) agrees 100% with that and it means a lot for me as he’s one of the most accurate to explain that kind of global human theory through his books about management, self-improvement.

Indeed, you have to notice that: each Continue reading »

Apr 22, 2012 - 17:42
julien

My own daughter using Digital Collisions HD



A short video of my daughter using Digital Collisions 1.2 HD on my iPad.

She likes it very much, especially the way she can grab & move the particles on the screen!

Apr 21, 2012 - 10:12
julien

Digital Collisions 1.2 released



The latest version’s change log is:

What’s New in Version 1.2
- audio record NOW possible
- file sharing through iTunes to use the audio samples on your computer (win or osx)

 

iPhone version is here
iPad version is here

Apr 19, 2012 - 11:11
julien

The Droner for iPad



You can find this application on App Store now

FEATURED BY MATRIXSYNTH

Here is a very small extract from it:

Here is the GUI screen:
A builtin Help is provided and, as usual, Design the Media’s forums can be used for ANY questions. Indeed, you’d have to register an account, but it can take only 2 clicks using you facebook or twitter account (some haters will hate that, but you are warned here)

The best way to use it is to use earphones or a sound system line input.
Low frequencies are Continue reading »

Apr 16, 2012 - 09:09
julien

Miller Puckette at Stereolux 2012



Thanks to my friend Beryann (Parker) to have pointed me to this video of Miller Puckette (one of the brain behind the core of Max & Pure Data, and specifically developping Pure Data branch)

Apr 10, 2012 - 06:06
julien

Worked on this noise/drone machine for iPad



Here is an audio sample of the iPad application which would be finished in 1 or 2 days.

I hope you’ll like the render.

More infos soon, but a very early view of the GUI:



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